Xena

Sara C.'s "Uplifted" velociraptor scientist for Gene D.'s D20 "Vortex: Exodus" telecom space opera

Description:

Character: “Xena”

  • Role-player: Sara F.
  • Species: “Uplifted” velociraptor
  • Occupational Class/Level(s): Explorer 3
    • Specialty/Archetype: Archaeologist/medic
    • Proficiency Bonus: +2

Campaign: Gene D.’s D20 " Vortex: Exodus" telecom space opera

  • Date revised: 18 July 2017/ “1 May 2197 A.D./C.E. or 2 Terran Galactica Era”

Combat statistics:

  • Dodge: +3 (Dex bonus)
  • Damage Resistance: 12 (hide)
  • Hit Points: 39 (start at max; 3d10 hit dice + 2 Con bonus)
  • Base Attack Bonus: +5 (3 Dex + 2 proficiency)
  • Damage: +3 (Melee = Str bonus)
Weapons by reach/range rate of fire damage/type ammo properties weight. cost
Baton, stun 1 0 1d6 bludgeon/stun 0 collapsible/versatile 4 lb. 205 cr.
Bite 1 1 1d4+2 Str p 0 species 0 lb. 0 cr.
Claws 1 1 1d6+2 Str p 0 species 0 lb. 0 cr.
Pistol, blaster 40/120 1/3 2d8 p clip semi 3 lb. 150 cr.
Weapon reach/range RoF damage/type ammo properties wt. cost
  • Ammo/enhancements: Semiautomatic: RoF 1 (for aim) or 3; versatile - can use 1 or 2-handed

Attributes (bonuses and * proficient saves):

  • Strength: 14 (+2)
  • Dexterity: 17 (+3)
  • Constitution: 14 (+2)
  • Intelligence: 18 (+4) *
  • Wisdom: 10 (0)
  • Charisma: 14 (+2) *

Skills (+ proficiency):

  • Acrobatics (Dex): +3
  • Arcana (Wis): 0
  • Athletics (Str/Con): +4 *
  • Computers (Int): +4
  • Craft (Dex/Int): +3
  • Diplomacy (Cha): +2
  • Engineering (Int): +4
  • History (Int): +4 (to improve for archaeology)
  • Insight (Wis): 0
  • Investigation (Int): +4
  • Medicine (Int): +6 *
  • Piloting (Dex): +3
  • Perception (Wis): 0
  • Performance (Cha): +2
  • Science (Int): +6 * (biology)
  • Sleight of Hand (Dex): +3
  • Stealth (Dex): +3
  • Survival (Wis): 0

Species Traits: “Uplifted” velociraptor

  • +2 on any two attributes, -1 to one at creation
  • Keen Senses: +2 on Perception from sight, smell
  • Strikers: claws 1d6 + Str
  • XX

Occupational Features: Explorer

  • First Aid: Normally, a successful Medicine roll stabilizes a patient, but an Explorer can grant 1 hit die.
  • Lore: +2 on specialty Science or History checks
  • XX

Archetype Features: Medic

  • Healer: Normally, P.C.s recover 1 hit die after a short rest, but with a trained medic, they can regain 2 hit dice per short rest. Medics can also cure conditions with a successful Medicine check.
  • XX

Feats:

  • XX
  • XX

Psionics Points/day: 0

Power discipline point cost description
Power discipline point cost description
Bio:

Background:

  • Homeworld/nationality: Terran descent — Henson 4/“Boobulon”
  • Education/training: Laboratory-educated
  • Personality: Adventurous, upbeat
  • Bond/code: Pro-“Synth”
  • Flaw: Curious, low status
  • Ethics/Alignment: Freedom (Chaotic Good)
  • Inspiration: 1

Description:

  • Gender: Female
  • Date created: March 2017/ “1 April 2197 A.D./C.E. or 2 Terran Galactica Era”
  • Age: Unknown (5 yrs.?)
  • Eyes: Yellow, with slit pupils
  • Hair: None
  • Complexion: Green, brown scales, plus markings
  • Height: 1.5 m
  • Weight:
  • Appearance/mannerisms:
  • Image links:

Equipment:

  • Clothing:
    • armor:
    • duty coveralls
    • formal wear
    • uniforms — duty, dress
    • vacc suit
  • Occupational tools:
    • communicator/microcomputer
    • First aid kit: +2 to Medic rolls, +1d4 to healing (sick bay provides +4, +1d6)
    • rations:
  • Other gear:
    • XX
  • Money: 4,000 credits to start
  • Transport: see ship notes
Other weapons by reach/range rate of fire damage/type ammo properties weight. cost
Weapon reach/range RoF damage/type ammo properties wt. cost
Weapon reach/range RoF damage/type ammo properties wt. cost
  • Ammo/enhancements:

Backstory: Millions of years ago, unknown aliens obtained samples from Earth’s biosphere and relocated them to the Beta Canum Venaticorum system.

Shortly after open and official First Contact between humanity and extrasolar societies, Terran explorers found strangely familiar life forms on Henson 4, also nicknamed “Boobulon.”

Some megacorporate scientists decided to experiment on some of the local fauna and flora, “Uplifting” a few to full sentience.

As the Zarkonian Armada invaded the Sol system, part of the “Terra’s Pride” task force helped evacuate the human and “Synth” colonists, including a lab-trained velociraptor “Xena.”

Although Dr. Ivar Cornelius didn’t treat his test subjects very well, a few of the human scientists were more compassionate and made an effort to educate the Synths. Xena found herself rescuing “Uplifted” squid George, “Uplifted” primate Nigel, and partly disassembled science robot 6O9Y, a.k.a. “Sonny.”

Since then, Xena has distinguished herself in aiding the Ilokar battle group. The curious reptile then joined a crew of explorers headed for deep space….

Companions:

Player Characters for Gene D.’s D20 " Vortex: Exodus" telecom space opera, spring 2017:

  • Capt. James Verian/the Wayfinder [Dexter V.H.]: male Terran human scout and Ecomancer (Explorer/Mystic), with “Uplifted” tiger Hakuran
  • Sprocket [Beruk A.]: male Martian cyborg Technomancer and engineer (“near-human” Mystic/Trader)
  • Xena [Sara F.]: female “Uplifted” velociraptor archaeologist and medic (Explorer) from Henson IV/“Boobulon”
  • Cpl. Tommy Hicks [Bruce K.]: male Terran human space navy officer and pilot (Trader/Warrior)
  • “John ‘Mundungus’ Smith” [Byron V.O./absent ]: male human stowaway, scrounger, and lethal survivor (Trader)

Xena

Vortex runa29