Vortex
Capt. Tzu Tien Lung
Gene D.'s Terran human for Steve M.R.'s "Star Trek: the Tempest" campaign
Description:
Player Character: “Capt. Tzu Tien Lung”
Role-Player: Gene D.
Campaign: “Star Trek: the Tempest”
- Game Master: Steve M.R.
- Rules systems: Generic Universal Role-Playing System (GURPS) 3e Space, D20 Prime Directive, Fantastic Adventures in Tabletop Entertainment (FATE)
- Date created: 2 September 1994/“Stardate 47060.12 or 1 March 2370 A.D./C.E.” (Virginia)
- Date revised: 19 January 2014/“Stardate 47108.08 or 2371”
Aspects (can use a Fate point to tag for +1d6 or a reroll, plus compels):
- Origin: Terran human
- Occupation/level: Starfleet officer (Explorer 11)
- Trouble: Hello, ladies!
- Guest star: Damn Cardassians…
- Personality/motivation: Wants to help United Federation of Planets recover from recent wars and again expand.
- Adventuring: Swashbuckler at heart
- Reputation: Married to his ship
Attributes (roll 4d6, drop the lowest, reroll 1s; modified by origin, usually +/- 2):
- Strength: 12 (+1; x5 = max carry, x10 = max lift)
- Dexterity: 12 (+1; x2 = ft. per round; to initiative)
- Constitution: 12 (+1)
- Intelligence: 13 (+1)
- Wisdom: 12 (+1)
- Charisma: 14 (+1)
Hit Points: 58 (by occupation, start at max, plus Con bonus, + 1 hit die per every five sessions)
Base Attack Bonus: +11 (total; on 1d20 to hit, + 1 Dex bonus; +1 every five sessions)
Armor Class: 13 (Starfleet uniform plus Dex bonus)
Skills (on 1d20, plus attribute bonus; 10 points to start with, plus 10 levels and one per session = 67 pts.)
- Acrobatics (+ 1 Dex/Reflex): 1
- Animal Handling (+ 1 Wis): 1, incl. ride
- Area Knowledge (+ 1 Int): 4 — 1 pt. @ in Terra/Earth and U.F.P. space, Federation law, history, politics
- Athletics (+ 1 Str; climb, fly, jump, lift): 2
- Computers (+ 1 Int): 2 — ship systems (Tech Level 13)
- Craft (+ 1 Dex/Int): 0
- Endurance (+ 1 Con/Fortitude): 1 (carousing)
- Engineering (+ 1 Int): 2 — incl. force field operations (TL 12)
- Gaming (+ 1 Int): 1
- Intimidation (+ 1 Str): 1
- Leadership (+ 1 Cha): 5
- Linguistics (+ 1 Int): 5 — Cantonese, Cardasian, English/“Galacta,” Mandarin (native), Klingon, cryptography, signing
- Martial Arts (+ 1 Dex): 6 — 1 pt. @ in archery, fast draw, fencing, Judo, Karate, knife/sword
- Mechanics (+ 1 Dex): 1 (GURPS Tech Level 11)
- Medicine (+ 1 Int/Wis): 1
- Mysteries (+ 1 Int/Wis): 0
- Perception (+ 1 Wis): 2
- Perform (+ 1 Cha): 5 — 1 pt. @ in acting, calligraphy, dancing, painting, literature, musical instrument
- Persuasion (+ 1 Cha): 3
- Profession (+ 1 Int/Wis): 0
- Resolve (+ 1 Wis/Will): 1
- Science (+ 1 Int): 8 — 1 pt. @ in anthropology, archaeology, astronomy, biology, chemistry, ecology, geology, planetology, xenology
- Search (+ 1 Int): 0
- Sleight of Hand (+ 1 Dex): 0
- Stealth (+ 1 Dex): 1
- Streetwise (+ 1 Cha): 1
- Survival (+ 1 Wis): 2, incl. SCUBA, tracking, vacc suit
- Vehicles (+ 1 Dex): 3 — 2 in astrogation, 1 pt. @ in boating, piloting
- Warfare (+ 1 Int): 5 — 1 pt. @ in black powder weapons, demolitions, phasers, starship gunnery, strategy/tactics
Stunts (race/class abilities, skill specializations/feats, spells, signature items, superpowers, etc.; provide citations):
- The Artist’s Eye (Perform, art appreciation) FATE 3e Starblazer Adventures (SBA)
- Best Foot Forward (Persuasion/Rapport) no crit fumbles, SBA
- Capable Researcher (Science) faster inferences, FATE Bulldogs
- Brawler (Martial Arts) + 1 to AC, SBA
- Cold Read (Perception, faster empathy) SBA, Bulldogs
- Cool Under Fire (Leadership) + 1 to Perception/Alertness when outnumbered, SBA
- Intergalactic/Starfarer (Persuasion/diplomacy) SBA, Bulldogs
- Minions (Leadership, crew) Bulldogs
- Patron (resources, 2 slots): U.F.P. Starfleet Command
- Tracker (Survival) Bulldogs
- Refresh (out of initial total of 6 Fate points, can be used to tag an aspect, make a declaration, or activate a stunt): 4
- Advancement: 1 skill point per session; +1 BAB and HD every five sessions; +1 Refresh and +1 Aspect or Attribute every level or 10 sessions
Weapons (by range/reach, damage, qualities):
-
Ranged (and ammunition):
- knife, thrown 1d4
- phaser, Type 2 — stun DC 20 or 4d6
-
Melee (+ 1 Str bonus damage):
- knives, survival 2, 1d4
- saber, fencing 1d6
- sword, Chinese broad 1d8
- unarmed (brawling, Judo, Karate) 1d4 plus disarm or grapple
Bio:
Description:
- Gender: Male
- Date of birth/age: Stardate 36810.15 or 2325 A.D./C.E., 46
- Eyes: Dark brown
- Hair: Balding, black, in a ponytail
- Complexion: Olive
- Height: 1.7 meters or 5 ft., 7 in.
- Weight: 66 kilograms or 148 lbs.
- Appearance/mannerisms: Claims to be descended from pirates. Called “Edmund” by Academy friends. Likes to read old copies of Shakespeare. Enjoys Klingon food. When permitted, wears a ponytail.
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Image links:
http://i211.photobucket.com/albums/bb42/GeneD5/Blog%20and%20games%202013%20to%202014/DSCN1977_zps90248ed4.jpg
http://i211.photobucket.com/albums/bb42/GeneD5/Blog%20and%20games%202013%20to%202014/DSCN1976_zps3ae95af4.jpg
Equipment:
-
Clothing, armor:
- boots, riding
- civilian clothes/disguises
- uniforms — duty, several sets (see Star Trek: First Contact), dress, with rank insignia
- vacc suit
-
Occupational tools:
- communicator badge
- First Aid kit
- Padds
- Tricorder
- Universal Translator
-
Rations:
- Ship’s replicators
- Rations, field, 3 days
-
Other gear:
- antique Shakespeare manuscripts
- backpack, with camping gear
- notebooks and pens
- spyglass, brass, with leather case
- Transport: see notes for the U.S.S. Tempest, below
- Money: 15,000 credits in annual salary/assets?
Bio/background (see also Aspects):
- Homeland/nationality: New Shanghai, Terra (Earth, Sol 3)
- Religion/alignment: Justice (Lawful Good), duty to United Federation of Planets and ship
-
Service Record:
- Tzu Tien Lung studied at Starfleet Academy in San Francisco from 2342 to 2346.
- Ensign aboard the U.S.S. Eagle, NCC 956, under Capt. [John Z.G.] from 2347-2351.
- Made lieutenant at helm of U.S.S. Phoenix, NCC 65420, under Captain Maxwell from 2352 to 2355.
- Was Lieutenant Commander at Tactical/Security on the U.S.S. Excalibur, NCC 26517, under Capt. ? from 2356 to 2361.
- Served during the Cardassian War, from 2355 to 2366.
- Promoted to commander and first officer of the U.S.S. Endeavor, NCC 71805, with then-Capt. Rotha from 2362 to 2369.
- Given own command, the starship Tempest, NCC 2094-B, from March 2370-present.
- Stardate 47060.12 to 16: The Tempest visited U.F.P. petitioner Ventax 2 (formerly home of Ardra) to assist the Curie in relieving Rigelian plague with ryetalyn medicine. Encountered Gomtu/“Tin Man” on the way, as well as civil unrest on the planet.
- Stardate 47080.20 to 47108.07: Visited First Contact Office on Aquarius 3 in non-aligned space. Rotated crew, avoided Pakleds, solved engineering problems, and ran drills. Encountered Cardassian cruiser in Aquarian system, but they were apparently incapacitated by Romulans. Uncovered smugglers and a Ferengi plot.
Adventuring parties: crew of the U.S.S. Tempest (Virginia, 1994 to 1997):
- “Capt. Tzu Tien Lung” [Gene D.]-male Terran human, commander of Excelsior-class ship NCC 2094-B
- “Cmdr. Slasck” [James A.W.]-male Vulcan, first officer, specialist in tactics and sciences, away team leader
- “Lt.Cmdr. Mohammed Abil Cousteau” [Chris R.]-male Terran human, tall chief engineer and second officer
- “Lt.Cmdr. Agamemnon” [Josh H.]-male Betazed, security chief; took a leave of absence
- “Lt.Cmdr. Harley McMasters” [Jack P.M.]-male Terran human from the U.S.S. Bozeman of the 23rd century (present day is 24th), second security/tactical officer
- “Dr. Conrad Livingston” [Chris D.C.]-male Terran cyborg, chief medical officer
- “Lt. Lionel Joseph” [Tim M.B.]-male Terran human, science officer, with interest in the occult
- “Lt. Jeremy Monomuro” [Greg D.C.]-male Lunar human, transporter chief, promoted to assistant engineer
- “Lt. Tailkinker Starclaw” [Jon W.P.]-male Caitian, tactical officer
- “Lt. Kanor” [John J.G.]-male Klingon, helm officer
- “Lt. Smith” [Jon W.P./N.P.C.]-male Terran, security officer
- “Lt. Florence Barton” [Nicole T.O.]-female Terran human, medic
- “En. A’Roo” [Jodi A.R.]-female Fleegan (trilateral amphibious species), helm officer
- “Yeo. Trema Telca” [Janice L.M.]-female Terran human, communications officer; fencing partner of Capt. Tzu
- “Ms. Raven Starclaw” [Shelly]-female Caitian, bartender
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Non-Player Characters [Steve M.R.]:
- Lt. Clara Nightingale: female Terran human, nurse
- Lt. Diego Gonzales: male Terran mutant (descendant of “El Fiero” from GURPS Supers: “the S.J.I.”), pyrokinetic engineer with a mixed service record
- Lt. Nargeta: female Horta (mineral species from Janus VI), mission specialist
- Lt. Bob Hoover: male Terran human, science division assistant
- En. Denise Gilbert: female colonial human, transporter operator
- Yeo. Erica Jansen: female Terran human, communications officer and roommate of Trema Telca
- Earl Sinclair: male colonial human, non-commissioned officer in maintenance (apologies to Henson’s Dinosaurs)
- Cmdr. Benjamin Larson: male colonial human, leader at Aquarius 3 First Contact Office (non-Starfleet)
- Dr. Allison Kane: female colonial human F.C.O. researcher
- Adm. Treve Rotha: male Terran human, Judge Advocate General; responsible for the _Tempest_’s missions
- Commodore Erik T. Lutwin: male Terran human, xenology expert and commander at Starbase 51
Decks of the U.S.S. Tempest, NCC 2094-B
- Bridge, main command center
- Captain’s ready room, conference room
- Shuttlebay 1: 1 Type 15, 1 Type 6, 1 Type 7
- Impulse Engines, Junior Officers’ quarters
- Fusion generators, Science laboratories
- Transporter room 1, more Science labs
- Captain’s quarters, residential apartments
- Sickbay, Transporter 2, medical laboratories
- Food preparation, recreation deck, Holodeck 1
- Phaser controls, cargo bay 1, Transporter 3
- Maintenance, life support, photon torpedo bay
- End of saucer, escape pods, Captain’s yacht
- Battle Bridge, auxiliary controls
- Dorsal interconnects, docking latches
- “Raven’s Bar,” residential apartments
- Inertial dampening system, observation deck
- Engineering support, Jeffries tubes, turbolifts
- Beginning of primary hull, maintenance
- Shuttlebay 2: 2 Type 15, 1 Type 6, 1 Type 7, 2 Type 9A (bay is aft, behind pylons)
- Shuttlecraft support, Transporters 4, 5
- Cargo bays 2-4, Transporters 6-8
- Main Engineering
- Engineering and environmental support
- Deuterium fuel storage, pumps, and fill ports
- Auxiliary power, distribution subsystems
- Living quarters, Holodecks 2-5
- Living quarters, botanical garden, brig
- Environmental and life support
- Main sensor array, navigational deflector
- Antimatter storage pods, tractor beam emitter
“These are the voyages of the Starship Tempest. Our mission: to explore the tempestuous and stark cosmos, defend the Federation, and uphold the honor of Starfleet. To bravely travel to new worlds and meet such people as we find on them."
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