The Wayfinder

Dexter V.H.'s Terran human scout for Gene D.'s D20 "Vortex: Exodus" telecom space opera

Description:

Character: “The Wayfinder (Capt. James Verian)”

  • Role-player: Dexter V.H.
  • Species: Human
  • Occupational Class/Level(s): Explorer/Mystic 3 (scout)
    • Specialty/Archetype: Ecomancer (Druid)
    • Proficiency Bonus: +2

Campaign: Gene D.’s D20 " Vortex: Exodus" telecom space opera

  • Date revised: 18 July 2017/ “1 May 2197 A.D./C.E. or 2 Terran Galactica Era”

Combat statistics:

  • Dodge: +3 (Dex bonus)
  • Damage Resistance: 12 (vacc suit) or 13 (camo scout armor)
  • Hit Points: 33 (start at max; 3d10 hit dice + 2 Con bonus)
  • Base Attack Bonus: + 5/7 (+3 Dex, +2 proficiency, +2 sniper)
  • Damage: +1 (Melee = Str bonus)
Weapons by reach/range rate of fire damage/type ammo properties weight. cost
Knife, survival 20/60 2 14 p ammo finesse 1 lb. 2 cr.
Pistol, blaster 40/120 semi 2d8 p ammo properties 3 lb. 150 cr.
Rifle, hunting 120/300 1 3d6 p + tranq properties 10 lb. 100 cr.
Spear, vibro 30/100 1 1d6 + 2 p self thrown/versatile 3 lb. 11 cr.
  • Ammo/enhancements: Tranquilizer darts +1d4 vs. 14 Con
    • Semiautomatic: RoF 1 (for aim) or 3

Attributes (bonuses and * proficient saves):

  • Strength: 13 (+1)
  • Dexterity: 17 (+3)
  • Constitution: 14 (+2)
  • Intelligence: 16 (+3) *
  • Wisdom: 17 (+3) *
  • Charisma: 17 (+3) *

Skills (* + proficiency):

  • Acrobatics (Dex): +3
  • Arcana (Wis): +5 *
  • Athletics (Str/Con): + 1/+ 2
  • Computers (Int): +3
  • Craft (Dex/Int): +3
  • Diplomacy (Cha): +3
  • Engineering (Int): +3
  • History (Int): +3
  • Insight (Wis): +3
  • Investigation (Int): +5 *
  • Medicine (Int): +3
  • Piloting (Dex): +3
  • Perception (Wis): +3
  • Performance (Cha): +3
  • Science (Int): +3
  • Sleight of Hand (Dex): +3
  • Stealth (Dex): +3
  • Survival (Wis): +5 *

Species Traits: Terran human

  • +1 to any 3 attributes at creation
  • Adaptable
  • Distractable

Occupational Features: Explorer/Mystic (scout)

  • d10 + Con hit dice
  • Proficiencies: Up to medium armor, simple weapons, any tools
  • Saving Throws: Int, Cha
  • Skills (choose three at creation, plus one every five levels): Athletics, Computers, Diplomacy, History, Investigation, Insight, Medicine, Piloting, Perception, Performance, Science, Stealth, Survival
  • First Aid: Normally, a successful Medicine roll stabilizes a patient, but an Explorer can grant 1 hit die.

Archetype Features: Ecomancer (at lvl. 3)

  • Animal companion: “Uplifted” tiger Hakuran
  • Strider: No impaired movement in difficult natural terrain
  • Venom ward: Advantage on Con saves vs. all natural toxins

Feats:

  • Sniper: +2 to hit with ranged weapons
  • XX

Psionics Points/day: 6

Power discipline point cost description
Sense Psi ESP 1 1 m
Psychometry ESP 2 read object
Energy Shield Ergokinesis 4 +1d6 DR
Harden Skin Metabolism Control 1 +1d4 DR
Heal Self Metabolism Control 2 +1 Hit Die
Heal Other Metabolism Control 3 +1 Hit Die
Heighten Agility Metabolism Control 4 +1d4 Dex
Mind Read Telepathy 1 vs. Wis/Will
Mind Shield Telepathy 2 vs. Arcana
Commune Telepathy 3 1 m/pt.
Suggest Telepathy 4 vs. Wis/Will
Hurl Telekinesis 3 1 kg/m
Levitate Self Telekinesis 5 to get
Power discipline point cost description
Bio:

Background:

  • Homeworld/nationality: Terran
  • Education/training: Ranger Corps, Olvar Mystic “Mulan Neverland”
  • Personality: Inquisitive
  • Bond/code: Unite children of Sol/respect
  • Flaw: Prefers nature over civilization
  • Ethics/Alignment: Altruism (Neutral Good)
  • Inspiration: 1

Description:

  • Gender: Male
  • Date created: March 2017/ “1 April 2197 A.D./C.E. or 2 Terran Galactica Era”
  • Age: 35
  • Eyes: Dark brown
  • Hair: Black, short
  • Complexion: Brown
  • Height: 5 ft., 8 in.
  • Weight: 150 lb.
  • Appearance/mannerisms:
  • Image links: https://store.donanimhaber.com/a0/dc/f6/a0dcf6030d14840ed1f168e809b6d440.jpg

Equipment:

  • Clothing:
    • armor: field armor, with camouflage enhancement
    • duty coveralls
    • formal wear
    • uniforms — duty, dress
    • vacc suit, armored
  • Occupational tools:
    • communicator/microcomputer
    • first aid kit
    • rations:
  • Other gear:
    • XX
    • XX
    • XX
  • Money: 4,000 credits to start
  • Transport: see ship notes
Other weapons by reach/range rate of fire damage/type ammo properties weight. cost
Weapon reach/range RoF damage/type ammo properties wt. cost
Weapon reach/range RoF damage/type ammo properties wt. cost
Weapon reach/range RoF damage/type ammo properties wt. cost
Weapon reach/range RoF damage/type ammo properties wt. cost
  • Ammo/enhancements:

Backstory:

Companions: “Uplifted” tiger, Hakuran

Player Characters for Gene D.’s D20 " Vortex: Exodus" telecom space opera, spring 2017:

  • Capt. James Verian/the Wayfinder [Dexter V.H.]: male Terran human scout and Ecomancer (Explorer/Mystic), with “Uplifted” tiger Hakuran
  • Sprocket [Beruk A.]: male Martian cyborg Technomancer and engineer (“near-human” Mystic/Trader)
  • Xena [Sara F.]: female “Uplifted” velociraptor archaeologist and medic (Explorer) from Henson IV/“Boobulon”
  • Cpl. Tommy Hicks [Bruce K.]: male Terran human space navy officer and pilot (Trader/Warrior)
  • “John ‘Mundungus’ Smith” [Byron V.O./absent ]: male human stowaway, scrounger, and lethal survivor (Trader)

The Wayfinder

Vortex dexter_hailey