Hector Chavez

Beruk A.'s male Latin American Terran human, former spy and communications expert/engineer

Description:

Player Character: “Hector Chavez”
Role-player: Beruk A.
Campaign: Gene D.’s " Vortex " space opera, using Fantastic Adventures in Tabletop Entertainment (FATE) 3e Starblazer Adventures / Mindjammer, Bulldogs, and Limitless Horizons

  • Date created: 6 September 2010/“2 June 2194 A.D./C.E. or 0 Terran Galactic Era
  • Date revised: 10 June 2013/“13 August 2195 A.D./C.E. or 1 T.G.E.”)

Species: Human
Homeworld: Terra (Sol 3), South America

Aspects

  1. High concept: “Burned” operative
  2. Foibles: “Zeroed out” (no electronic records)
  3. Starting out: By the book
  4. Sidetracked: Saw the files
  5. Guest star: Handler, Max(ine) T.
  6. Motivation: Fresh start
  7. Adventuring: What the glitch? (To get/restore: Kickin’ it old-school)
  8. Hang-up: I have trust issues

Skills (39 points total):

  • Apex, Superb (1 at +5; should be unique to the party):
    • Engineering (craft; at Tech Level) — includes Starship Engineering/propulsion, demolitions (with stunt), general repair (mechanic)
  • Great (3 at +4):
    • Guns (combat) — includes energy weapons, slug throwers
    • Starship Systems (craft) — includes communications, scanning, life support, electronic
    • Deceit (social) — similar to D20 Bluff
  • Good (3 at +3):
    • Athletics (physical) — acrobatics, agility, sports
    • Fists (unarmed combat) — includes Brawling, close combat, Micro-G combat
    • Sleight of Hand (subterfuge) — includes picking pockets
  • Fair (4 at +2):
    • Resolve (social) — similar to D20 willpower
    • Burglary (subterfuge) — includes some security countermeasures
    • Stealth (subterfuge)
    • Weapons (combat) — includes hand-to-hand; see stunt for thrown
  • Average (5 at +1):
    • Stealth (subterfuge)
    • Alertness (perception) — mostly passive, see Investigation
    • Drive (mundane) — surface vehicles
    • Science — Medicine
    • Investigation (perception) — more active, see Alertness
    • Resources (social) — resources
  • To get/restore: Academics, Resources

Stunts (need page citations)

  1. Computers (Engineering-hacking)
  2. Demolitions
  3. Dizzying Distraction
  4. Hand-Eye Coordination — Shooting and throwing aren’t all that different, once you get familiar with ’em. You may use the Guns skill instead of Weapons to throw manual projectiles, such as rocks, grenades, boomerangs. (Dresden Files pg. 153)
  5. Personal Gadget — electromagnetic coil harness (all depending on which crystal is activated; cost to be reviewed):
    • charge specific item — like a battery or explosive electrostatic?
    • electromagnetic pulse (EMP)?
    • personal force field generator (-2 consequences)
    • personal force screen (vs. psionics/nanites, +2 Resolve)?
  6. Personal Gadget — portable multiscanner and microcomputer
  7. Takes One to Know One
  8. Universal Gadget

Refresh/Fate points left: 4

Stress

  • Health: 5
  • Composure: 5
  • Consequences: Mild (-2) to Moderate (-4), Severe (-6), and Extreme (-8)

Equipment:

  • Armor, military — absorbs 3 consequences, space worthy
  • Belt, personal force screen, experimental from Zarkonian cultist Brother Nelvin on Phobos (-2 consequences)
  • Harness, for computing and engineering tools; to add exoskeletal strength enhancements?
  • Holster, spring-loaded, wrist (concealable/holdout, for small hand weapons; similar to Once Upon a Time in Mexico)
  • Hovercameras, robotic drones (similar to “Scoop’s” and those in Prometheus)
  • Multiscanner (telescopic, electromagnetic, microscopic, psionic, biosign)
  • Vest armored (absorbs 1 consequence)
  • Prime weapon: One combo slugthrower/heavy blaster
  • Secondary weapons:
    • Baton, telescoping
    • Blaster pistol, heavy
    • Detonators, 4 (on person, 12 more in cabin) plus remote controls in palmtop microcomputer
    • Explosives, C-4
    • Gun, experimental electromagnetic pulse (EMP)
    • Karambits (finger blades)
    • Knives, survival and throwing
    • Munitions, marble-sized (electroshock, explosive, flash, knockout gas, and tear gas, with remote detonators)
    • Revolver, snub-nose
    • Rifle, sniper
  • Ship function: Engineer, communications, internal security (for the Pina Colada )
  • Other notes: Tape, fishing line, manual backups, armored vest (-1 consequence), doubloons (Spanish, from Vatican hoard)
  • Vehicle name: Hoverbike, “Hector’s” custom job
    • Ship Aspect (1, using FATE 3e Starblazer Adventures): Scale/size, type/class: small (1)
    • Skills/components (3 points for general, defensive, and offensive systems)
      • 1 Fair (+2): Maneuver/Speed (200 mph)
      • 1 Average (+1): Stealth
    • Stunts (and related skills/crew; includes bonus from Starship Systems): Power Boost
      • Fate Points (Remaining Refresh): 1
    • Status:
      • Structural Stress: 2
      • Systems Stress: 1
  • Vehicle name: Aircar, “Hector’s” custom job
    • Ship Aspects (1, using FATE 3e Starblazer Adventures): Scale/size, type/class: medium (2), “Mule”-class customized ground-effect vehicle (GEV)
    • Skills/components (3 points for general, defensive, and offensive systems)
      • 1 Fair (+2): Maneuver/Speed (200 mph)
      • 2 Average (+1): TBD
    • Stunts (and related skills/crew; includes bonus from Starship Systems): Power Boost
      • Fate Points (Remaining Refresh): 1
    • Status:
      • Structural Stress: 2
      • Systems Stress: 1
Bio:

Hector Chavez was born to a middle-class family in South America and served with the United Earth Authority intelligence service as an analyst on Mars. He first met his handler Max and Chris McKee/Agent Prometheus during that stint.

After an operation went bad, Hector was “burned” and cast out. He made his way as a freelance hacker until he met the grifters in “MarSoupAiL” (shell company Mars Soup Aid Lenders Ltd.; Team 5b). He traveled with them aboard the yacht Fortune’s Fool/Gen. Lee/Appomattox amid scams on and around Earth, disasters near Venus, and later religious intrigues at Saturn’s moon Titan.

After Hector and Jasmine struck out on their own with the Gryphon, they gathered a new crew [telecom Team 5c] and participated in smuggling and “Synth” rebellion. After sharing data about the threat posed by the Zurmiz Krott/Harbingers of the Righteous Submission — biomechanical probes of the approaching Zarkonian Armada — they joined the “Terra’s Pride” task force (including the renamed Pina Colada and scout ship Blackbird) sent by the Union of Solar Nations beyond the Sol system….

FATE 3e “Vortex” Team 3 (5c) telecom space opera Player Characters, crew of the Gryphon, as of autumn 2012:

Crew of the yacht Pina Colada:

  • Cmdr. Jasmine” [Sara F., primary ]-female Martian Felinoid “Synth” (“Uplifted” tiger), former pit fighter and crewmember of the Appomattox, now captain of the Pina Colada searching for a homeworld for her people
  • Hector Chavez” [Beruk A., primary ]-male Terran human, former spy and crewmember on the Appomattox, cautious engineer and communications expert
  • Chris McKee /Agent Prometheus” [Josh C., primary ]-male Terran human, former assassin for the eugenicists at Black Box Security Co., sniper and seeker aboard the Blackbird and Pina Colada
  • Orion Starchaser” [Geoff C., primary-male Pomuyan (blue telepathic humanoid alien), irrepressible mystic and thrill-seeking galactic hitchhiker
  • Dr. Srinu Pahul” [Byron V.O., primary ]-male Terran “near-human” (genetically modified) xenobiologist, curious and confident planetary patriot; with robots MEGAN and PEPE
  • Capt. Kevin Reese” [Bruce K., primary ]-male Terran “near-human” (cyborg), former Interplanetary Patrol officer and member of the “Blackbird” and “Dauntless” crews; defender of the homeworld
  • Chiron” [Dexter V.H., primary ]-male (secretly android) pilot, assigned to assess and protect humanity

Crew of the experimental scout ship Blackbird:

  • Lt. Sebastian Growlick” [Bruce K., secondary ]-male Felinoid “Synth” (“Uplifted” lion), elite soldier and acting commander of the refitted Blackbird
  • Tela” [Sara F., secondary ]-female Tharian (gargoyle-like alien), escapee from the Encegulans (slug-like slavers), fond of humans; engineer with boyfriend Kedar
  • Tariq Asrad Saladin” [Beruk A., secondary ]-male Terran “near-human” (mutant) wanderer with a past, investigator
  • Lord Wallace Tubbington” [Josh C., secondary ]-male Olvar (arboreal, mammal-like alien) swashbuckler and diplomat for the Kharvamid Alliance
  • Brun” [Geoff C., secondary ]-male Martian Ursoid “Synth” (“Uplifted” bear), former wrestler, pilot
  • Sgt. Nathan A. Jessup” [Byron V.O., secondary ]-male Terran human, gung-ho member of the North American Aerospace Marine Corps
  • Enkidu Aristheon” [Dexter V.H., secondary ]-male Seranen (pale empathic humanoid alien) exile, wilderness survival expert curious about Terrans and the Zarkonian threat; with sphinx-like companion Glaucon

See other records for the previous crews of the Blackbird, Appomattox, and Gryphon.

Hector Chavez

Vortex bambatchew1